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3DSOM Pro 2.1.0.2

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Создание 3D объектов по фото

Дата публикации: 29.02.2008 - 06:06
dedux
3DSOM Pro 2.0.3.2



Твой софтовый форумПрограмма, суть которой - создавать трёхмерные объекты по фотографиям. Правда, для воссоздания придётся малость постараться - обфоткать объект со всех сторон, сделав пару десятков фотографий. Впрочем, это не столь сложно, учитывая что на выходе вас ждёт аккуратный трёхмерный меш.
Loong
эээ... архив битый... blink.gif
user posted image
перекачивал 2 раза...

3 раза... точно архив битый... huh.gif
rar
Лекарство:
Loong
Хы.. непруха однако... sad.gif
user posted image
dedux
Перезалил. Ссылку заменил, смотрим первый пост и качаем...
Syrax
3DSOM Pro 2.1.0.2


Version 2.1 of 3DSOM Pro is a major new release with numerous bug fixes and improvements. You can now import and export data in several new formats including our unique 3D Flash and Java based web formats.

* Flash 3D export - this release includes a new streamed 3D web format based on the popular Adobe Flash Player 9. Software rendering using Flash's powerful AS3 scripting functions allows 3D models to be rendered interactively. The viewer file is small and compact and the models are highly compressed and streamed. See Flash 3D Export for details.
* X3D, STL export - Two handy new export formats.
* Support for hardware imaging rigs - fixed camera systems or computer controlled turntables are now supported. The rig is precalibrated by taking a set of photos with the 3DSOM calibration mat. The mat can then be removed and a further scans taken with the object to model. This allows more flexibility and easier masking as the mat need not be present in object shots.
* Accurate scaled units - you can now enter the size of the mat by measuring the special "mat unit" marker. This allows 3DSOM Pro to export 3D models with accurate scale (in mm) or import models with millimetre units.
* STL dense geometry import - STL models can now be imported (untextured) for texturing from photographs.
* Improved support for large meshes - Meshes with up to 500K triangles can now be imported and efficiently decimated (with or without textures). Large meshes can also be more efficiently texture mapped from photographs.
* Improved 3DS import - 3DSOM Pro now supports non-closed 3DS meshes for importing. 3DS models can then be export in 3DSOM Pro's unique web formats such as the Java and Flash formats


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